I noticed the other day that in one of my projects, certain view was rendering upside down. Today, I was working in interactive mode and it happened again. There seems to be a certain camera zoom amount that causes the image to flip upside down. It doesn't happen on the viewport, only in the rendered output, in this case interactive on screen. See sample video. cam-flip.zip
After resetting vray to defaults, the problem went away.
Any idea what custom setting could have caused this ? I have lots of projects that were done in VR 2.0 with very fine tuned settings and I'm trying to avoid re-configuring every project ...
After resetting vray to defaults, the problem went away.
Any idea what custom setting could have caused this ? I have lots of projects that were done in VR 2.0 with very fine tuned settings and I'm trying to avoid re-configuring every project ...
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