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Camera flips upside down on interactive render.

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  • Camera flips upside down on interactive render.

    I noticed the other day that in one of my projects, certain view was rendering upside down. Today, I was working in interactive mode and it happened again. There seems to be a certain camera zoom amount that causes the image to flip upside down. It doesn't happen on the viewport, only in the rendered output, in this case interactive on screen. See sample video. cam-flip.zip
    After resetting vray to defaults, the problem went away.
    Any idea what custom setting could have caused this ? I have lots of projects that were done in VR 2.0 with very fine tuned settings and I'm trying to avoid re-configuring every project ...
    Attached Files
    www.marinevisuals.com
    3D Visualization for the Marine Industry

  • #2
    Thank you very much for reporting this!

    Please be informed that this issue will most likely be resolved in the upcoming update (3.60.03).

    During our conference you mentioned that by 'Reverting to Default Render Settings' the issue was not re-occurring. However, should you be able to reproduce the issue, could you please create a 'Named View' of the camera position and save the project.

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    • #3
      Originally posted by georgi.georgiev View Post
      Thank you very much for reporting this!

      Please be informed that this issue will most likely be resolved in the upcoming update (3.60.03).

      During our conference you mentioned that by 'Reverting to Default Render Settings' the issue was not re-occurring. However, should you be able to reproduce the issue, could you please create a 'Named View' of the camera position and save the project.
      I'm sending it to you via PM.
      Last edited by palosanto; 22-06-2018, 02:46 PM.
      www.marinevisuals.com
      3D Visualization for the Marine Industry

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