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2D Displacement and edge tex not working in GPU mode?
The edges texture should work fine generally. 2D displacement is currently in development internally and there are some initial results already in the nightly builds. Until it is ready, you can maybe use 3D displacement instead.
at VfR the edge texture doesn't work for displacement if the GPU mode is used. If I switch to CPU mode, than the 2D displacement works, but not the normal displacement. Do you mean edge tex + normal displacement + GPU should work? Is there a bug at VfR?
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