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Weird stuff rendered when using clipping plane
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Hello Val the Sinarb
I would like to make a suggestion regarding what could be causing this to happen. The following two notes were taken from the Clipper tool section of the documentation and I believe that one of them could explain this behavior:
- V-Ray Clipper works best with "closed" objects. The results on open objects (without a corresponding back face) are not well defined.
- Currently, the V-Ray Clipper may produce artifacts if there are overlapping triangles in the scene, regardless of whether they are part of the same object or not.
Please check your project if one of the above mentioned points applies to it or let me know if you need any additional help.
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Originally posted by Zahari.Ivanov View PostH
- V-Ray Clipper works best with "closed" objects. The results on open objects (without a corresponding back face) are not well defined.
Sidenote: I found that it doesn't help to set an invisible material as fill material, the artifacts are still visible often.www.simulacrum.de ... visualization for designer and architects
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Hello Micha
I would like to highlight the Clipping plane's property to disable the "Use Object Material" switch and to leave the "Material" to None. I believe that this could be useful for your needs.
Let me know if these settings produce a satisfying result it combination with your workflow.
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