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Apologies for the oversight, didn't notice the preview swatch was set to GPU. This is now logged into our internal bug-tracking system so our devs can have a look.
You may see a difference between these two preview swatches only when the texture they present can be projected in 3D space. The 3D swatch is essentially a projection over a cube.
Here are a couple of examples I posted a while ago that should help you understand what you are looking at:
As for the problem with the Environment swatch - it is a limitation of the GPU engine. Thanks to your report, as Nikoleta already mentioned, our dev team will look into amending it.
Kind regards,
Peter
Peter Chaushev
V-Ray for SketchUp | V-Ray for Rhino | Product Owner www.chaos.com
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