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Displacement issues - 2D as geometry modifier fails and water level only good at 2D (material)

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  • Displacement issues - 2D as geometry modifier fails and water level only good at 2D (material)

    Hi,

    there are two issues:

    * if the geometry modifier is used than 2D displacement doesn't work, but it works used at a material

    * the water level only looks good if 2D displacement is used at a material. Normal displacement shows a pixelated water level always.

    Micha
    www.simulacrum.de ... visualization for designer and architects

  • #2
    This is now logged in our internal bug-tracking system under ID-number: VRW-3001
    We'll let you know when there are any updates on the matter.
    Nikoleta Garkova | chaos.com

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