Hi guys,
in my worklflow i feel good using vray scenes. For example if i have buyed some libraries made for 3dsmax i can easily save a vray scene from 3dsmax to have the object perfectly working also in rhino + vray, or alternatively i can use a open format like fbx and in rhino i will apply materials and then i can export in vray scene (or proxy)
It's working fine, because if i strip path during the exporting, i can use this scene easily (materials are ready, etc,). But i can also use vray proxies, maybe with some problems with materials.
But the main question is: witch is better for performances ? If i have to put a lot of trees in my scene (for example), there are some performace differences using vray-proxy instead vray-scene or vice-versa ? Or the performaces are the same ?
As usually thankyou very much
in my worklflow i feel good using vray scenes. For example if i have buyed some libraries made for 3dsmax i can easily save a vray scene from 3dsmax to have the object perfectly working also in rhino + vray, or alternatively i can use a open format like fbx and in rhino i will apply materials and then i can export in vray scene (or proxy)
It's working fine, because if i strip path during the exporting, i can use this scene easily (materials are ready, etc,). But i can also use vray proxies, maybe with some problems with materials.
But the main question is: witch is better for performances ? If i have to put a lot of trees in my scene (for example), there are some performace differences using vray-proxy instead vray-scene or vice-versa ? Or the performaces are the same ?
As usually thankyou very much
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