note: see second update below, all is back to normal.
Hello,
What does this message mean, and can I use it to solve the crash?
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":50,"so urce":"V-Ray","msg":"[VUtils::PinnedGPUBuffer::uploadAsync] 718: Failed to upload buffer of size 4!","time":"2022-12-15T17:36:03.528Z","v":0}
There are about 2000 lines of that message, then Vray crashes & Rhino closes.
Model has been stable until yesterday, I made a days worth of changes.
There are 4 Rhino clipping planes for the room, associated with 4 saved views.
Each saved view rendered until recent additions to room.
2 of the views render fine, 2 crash.
Other projects/files render fine, only crashing here.
CUDA GPU & CPU
Thanks,
Glenn
Rhino 7 SR25 2022-11-22 (Rhino 7, 7.25.22326.19001
Vray 6 6.00.01 11/3/22
Vray core 6.00.21
"PTX max register count 128:128","time":"2022-12-15T17:36:01.381Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Building optimized CUDA kernel (3) for comp cap 7.5 for device 1...","time":"2022-12-15T17:36:01.381Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0.","time":"2022-12-15T17:36:01.382Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Optimized CUDA kernel assembled successfully","time":"2022-12-15T17:36:01.382Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Total memory for device 1 : 8191 MB, free 5851 MB","time":"2022-12-15T17:36:01.382Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Maximum kernel work group size: 1024","time":"2022-12-15T17:36:01.387Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Running RTEngine","time":"2022-12-15T17:36:01.387Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Using adaptive lights ver2","time":"2022-12-15T17:36:01.387Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"GPU adaptive dome light uploaded (0), flags=2","time":"2022-12-15T17:36:01.387Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Maximum kernel work group size: 1024","time":"2022-12-15T17:36:01.508Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Device[1]: NVIDIA GeForce RTX 2070 selected for GPU light cache calculations.","time":"2022-12-15T17:36:01.646Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Building GPU light cache.","time":"2022-12-15T17:36:01.646Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Tracing 1000000 image samples for light cache in 64 passes.","time":"2022-12-15T17:36:01.646Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Using 3.50 MB for light cache preview buffer","time":"2022-12-15T17:36:01.646Z","v":0}
Update
I remade an emissive material (plain white, no texture) as version 6 (was originally created in V5).
That material is in another part of the model, not shown in any of the 4 views/clips I am using today.
That has ended the crashes, but now these errors in VFB log:
(here is a partial)
Thanks,
Glenn
[11:55:41.331] Uploading texture "wine tile floor1.jpg" (idx=5) tile[0][0] at mip 5, 12x12, channels 3, 0KB
[11:55:41.359] Uploading texture "wood cedar brazil01.jpg" (idx=7) tile[0][0] at mip 1, 128x256, channels 3, 96KB
[11:55:41.471] Uploading texture "wallpaper1b.jpg" (idx=9) tile[0][0] at mip 0, 1000x725, channels 3, 2124KB
[11:55:41.643] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.643] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.643] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.748] Uploading texture "wine tile floor1.jpg" (idx=5) tile[0][0] at mip 4, 25x25, channels 3, 1KB
[11:55:41.783] Uploading texture "wine tile floor1.jpg" (idx=5) tile[0][0] at mip 1, 200x200, channels 3, 117KB
[11:55:41.894] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.894] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.894] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.098] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.098] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.098] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.174] Uploading texture "wine tile floor1.jpg" (idx=5) tile[0][0] at mip 0, 400x400, channels 3, 468KB
[11:55:42.330] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.331] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.332] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
SECOND Update
I updated Nvidia driver to current recommended 526.98, and no more log errors listed in last update.
So rendering as should be.
Thanks,
Glenn
Hello,
What does this message mean, and can I use it to solve the crash?
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":50,"so urce":"V-Ray","msg":"[VUtils::PinnedGPUBuffer::uploadAsync] 718: Failed to upload buffer of size 4!","time":"2022-12-15T17:36:03.528Z","v":0}
There are about 2000 lines of that message, then Vray crashes & Rhino closes.
Model has been stable until yesterday, I made a days worth of changes.
There are 4 Rhino clipping planes for the room, associated with 4 saved views.
Each saved view rendered until recent additions to room.
2 of the views render fine, 2 crash.
Other projects/files render fine, only crashing here.
CUDA GPU & CPU
Thanks,
Glenn
Rhino 7 SR25 2022-11-22 (Rhino 7, 7.25.22326.19001
Vray 6 6.00.01 11/3/22
Vray core 6.00.21
"PTX max register count 128:128","time":"2022-12-15T17:36:01.381Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Building optimized CUDA kernel (3) for comp cap 7.5 for device 1...","time":"2022-12-15T17:36:01.381Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"PTX file generated with CUDA Toolkit v10.0 for CUDA compute capability 3.0.","time":"2022-12-15T17:36:01.382Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Optimized CUDA kernel assembled successfully","time":"2022-12-15T17:36:01.382Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Total memory for device 1 : 8191 MB, free 5851 MB","time":"2022-12-15T17:36:01.382Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Maximum kernel work group size: 1024","time":"2022-12-15T17:36:01.387Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Running RTEngine","time":"2022-12-15T17:36:01.387Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Using adaptive lights ver2","time":"2022-12-15T17:36:01.387Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"GPU adaptive dome light uploaded (0), flags=2","time":"2022-12-15T17:36:01.387Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Maximum kernel work group size: 1024","time":"2022-12-15T17:36:01.508Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Device[1]: NVIDIA GeForce RTX 2070 selected for GPU light cache calculations.","time":"2022-12-15T17:36:01.646Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Building GPU light cache.","time":"2022-12-15T17:36:01.646Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Tracing 1000000 image samples for light cache in 64 passes.","time":"2022-12-15T17:36:01.646Z","v":0}
{"name":"vray-neui","hostname":"Glenn","pid":1924,"level":30,"so urce":"V-Ray","msg":"Using 3.50 MB for light cache preview buffer","time":"2022-12-15T17:36:01.646Z","v":0}
Update
I remade an emissive material (plain white, no texture) as version 6 (was originally created in V5).
That material is in another part of the model, not shown in any of the 4 views/clips I am using today.
That has ended the crashes, but now these errors in VFB log:
(here is a partial)
Thanks,
Glenn
[11:55:41.331] Uploading texture "wine tile floor1.jpg" (idx=5) tile[0][0] at mip 5, 12x12, channels 3, 0KB
[11:55:41.359] Uploading texture "wood cedar brazil01.jpg" (idx=7) tile[0][0] at mip 1, 128x256, channels 3, 96KB
[11:55:41.471] Uploading texture "wallpaper1b.jpg" (idx=9) tile[0][0] at mip 0, 1000x725, channels 3, 2124KB
[11:55:41.643] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.643] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.643] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.748] Uploading texture "wine tile floor1.jpg" (idx=5) tile[0][0] at mip 4, 25x25, channels 3, 1KB
[11:55:41.783] Uploading texture "wine tile floor1.jpg" (idx=5) tile[0][0] at mip 1, 200x200, channels 3, 117KB
[11:55:41.894] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.894] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:41.894] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.098] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.098] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.098] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.174] Uploading texture "wine tile floor1.jpg" (idx=5) tile[0][0] at mip 0, 400x400, channels 3, 468KB
[11:55:42.330] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.331] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
[11:55:42.332] Error : [GPULightCache::downloadGPULightCacheData] -1: Error during GPU Light Cache pass download.
SECOND Update
I updated Nvidia driver to current recommended 526.98, and no more log errors listed in last update.
So rendering as should be.
Thanks,
Glenn
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