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Mapping wrong when importing HDRI from Cosmos

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  • Mapping wrong when importing HDRI from Cosmos

    When I use any HDRI from Cosmos, the mapping is incorrect. Therefore I do not have the correct tools to rotate it
    I have the same issue with any HDRI coming from Cosmos.
    Using V-Ray for Rhinoceros 7 6.10.02

    Click image for larger version

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  • Answer selected by natalia.gruzdova at 02-10-2023, 05:09 AM.

    javierrentas , thank you for your concern!
    The cause of this issue is part of a larger design decision regarding Cosmos HDRI assets.
    Improving the asset import logic will take care of the missing mapping type you reported (it was a shortcoming rather than faulty code).
    Priority of your report is increased. A solution should be included in the next update of V-Ray for Rhino.
    Last edited by Peter.Chaushev; 27-09-2023, 01:58 PM.

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    • #2
      Hello javierrentas,
      Thank you for your post.

      Currently HDRI texture is imported as regular Bitmap texture. You can manually change Mapping type to Spherical to get the Rotation H/V controls you need.

      We will consider if it can be improved in the future, for example to import HDRI textures with pre-set mapping.
      Natalia Gruzdova | chaos.com
      Chaos Support Representative | contact us

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      • #3
        When I import any HDRI in a fresh dome it comes with the correct mapping (Environment, Spherical).
        When I imported a regular mapping it came with the correct mapping as 2D(UV Channel)
        When I imported an HDRI from Cosmos it came with something wrong, Environment and not mapping.
        This is a bug and an inconsistent behavior. Why do you need to consider if you can improve it? Just fix the correct mapping so that it is.

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        • #4
          javierrentas , thank you for your concern!
          The cause of this issue is part of a larger design decision regarding Cosmos HDRI assets.
          Improving the asset import logic will take care of the missing mapping type you reported (it was a shortcoming rather than faulty code).
          Priority of your report is increased. A solution should be included in the next update of V-Ray for Rhino.
          Last edited by Peter.Chaushev; 27-09-2023, 01:58 PM.
          Peter Chaushev
          V-Ray for SketchUp | V-Ray for Rhino | Product Owner
          www.chaos.com

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