Announcement

Collapse
No announcement yet.

a small list

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • a small list

    How are these bug reports handled? I mean, for now we can read all other posts and then post only new bugs, but with some more posts it will be impossible to read everything to make sure they're not listed twice.

    I assume there is a list somewhere and you guys only add new bugs/wishes to that list

    - the options window is not resizable
    - a mirrored rectangle light will cast light into the wrong direction (the direction is not mirrored)
    - glossy reflection without fresnell option is incorrect (it seems there is a value of 2.0 by default if you uncheck fresnell).---->updated this bug in a new post here: http://www.asgvis.com/phpBB2/viewtopic.php?t=44
    Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

  • #2
    a small list

    Flipside,

    Yes we are making a list much like the readme file you see at install. We are scratching them off the list as we fix them. In the nex build you all will see a list of known and resolved issues along with wishlist items.

    Thanks again for your hard work.

    Best regards,

    Corey
    Best regards,

    Corey Rubadue
    Director

    Chaos Group

    Comment


    • #3
      Re: a small list

      Originally posted by flipside
      - glossy reflection without fresnell option is incorrect (it seems there is a value of 2.0 by default if you uncheck fresnell).
      If this scene was saved with an older build I suggest you put the values where they belong, then save again, and see if the problem persists. Thanks,
      Best regards,
      Joe Bacigalupa
      Developer

      Chaos Group

      Comment


      • #4
        a small list

        Had a problem with Glossy reflections and a relfection color that was not black (gold color, to simulate gold reflections) and the material went a pale greenish.

        Anyone else had that problem?


        /BlueShift

        Comment


        • #5
          a small list

          It happens in a new file too. Just start rhino, assign a reflective material to an object and turn on glossy (don't check fresnell). Give it a light grey refl color and you will see the object is not very reflective (it should show up almost mirror like but then glossy). If you use a white reflection color, reflection totally dissappears.
          Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

          Comment

          Working...
          X