Hi,
I already post something about it in the past without official answer:
here:
result:
I have a fresnel reflection, 1.4 1.55 ( as usual)
I set in the filter, a bitmap (the same for transparency of diffuse slot)
in the diffuse slot, I have my bitmap + the black and white (with values of 0 and 255,255,255) for the transparency map. All the maps have a 0.4545 gamma overridden.
So what can I do if I want a reflection only on the applyed decal ? thank you.
Jp
I already post something about it in the past without official answer:
here:
result:
I have a fresnel reflection, 1.4 1.55 ( as usual)
I set in the filter, a bitmap (the same for transparency of diffuse slot)
in the diffuse slot, I have my bitmap + the black and white (with values of 0 and 255,255,255) for the transparency map. All the maps have a 0.4545 gamma overridden.
So what can I do if I want a reflection only on the applyed decal ? thank you.
Jp
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