Hi,
some times I try to render high res images like 6000x4000 and get a black frame buffer. The limit isn't fixed, other times 10.000 pixels are possible. The RAM usage isn't so high, maybe around 2GB.
I ask me, how is determinated this limit? Graphic Card memory? I try to avoid the vrimage workflow.
Thanks,
Micha
some times I try to render high res images like 6000x4000 and get a black frame buffer. The limit isn't fixed, other times 10.000 pixels are possible. The RAM usage isn't so high, maybe around 2GB.
I ask me, how is determinated this limit? Graphic Card memory? I try to avoid the vrimage workflow.
Thanks,
Micha
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