I am having trouble getting these unnatural patches to disappear from my renderings. I am not sure if this is a bug or not but I have tried to change the material settings to see if it would have any effect with no results. The glass is supposed to be channel glass which I extruded from a profile in plan view. It has a refractive layer but no reflective layer.
Any help would be great. Sorry if I am not posting this in the right place.
Any help would be great. Sorry if I am not posting this in the right place.
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