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  • Spotlights bug

    hi all.

    Anyone knows what to do to get rid of these spot lights bug ?
    I'm using GI with Physical Camera.



    thanks
    b.
    b.l.

  • #2
    Re: Spotlights bug

    Can you give us more details. Where is the light located? Do you have reflection caustic enable? Disable refraction caustics. Is the light outside of any geometry or you have the light inside a light fixture?

    Best

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    • #3
      Re: Spotlights bug

      Sure Thanks for your reply.
      This is the link for the visopt file
      http://rapidshare.com/files/415418867/lightspots.visopt

      I have already tried to set the caustic subdivision light to 0. - no differeance
      I've also manipulated IR min/max rates. - spots are getting bigger or smaller ( more of them ) but they are still there\
      I have tried to change the white balance color in physical camera to make it less white. - no changes

      All thoes tips i have found on the forum, but non of them are worrking.
      I should also say that its in rhino, but im just used to sketchup ... and by accident posted it here
      b.l.

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      • #4
        Re: Spotlights bug

        ialso should add that my light is outside the building liking into just through skylights and some extra holes in geometry to lighten it up a bit more.
        b.l.

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        • #5
          Re: Spotlights bug

          2 more things that i have noticed.

          1) Playing with the settings of physical camera changes the location and size of the spots.
          2) rendering the same view with diff size for ex. 600*800 and 1024/768 without changing anything else also makes the dots dissapear, move , or change their size.

          im really confused ? ...
          b.l.

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          • #6
            Re: Spotlights bug

            I should also say that its in rhino, but im just used to sketchup ... and by accident posted it here
            I moved this topic to the correct forum for you

            The latest version of V-Ray for SketchUp was completely rewritten, and is quite different from the current version of V-Ray for Rhino. Although the same settings should produce the same results in both apps, if there is a bug of some sort, the steps that need to take place to resolve the bug (from a programming standpoint) are worlds apart. There are also some workflow differences between Rhino and SketchUp anyway, so hopefully someone in this forum will be able to help you out a bit more than they could in the SketchUp forum.
            Best regards,
            Devin Kendig
            Developer

            Chaos Group

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            • #7
              Re: Spotlights bug

              I was doing some test and I get that kind of issue when I use a sharp HDRI with a very hight intensity. Did you use an HDRI?

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