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RenderID anti-alias
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I miss it too and hope it can be added.www.simulacrum.de ... visualization for designer and architects
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Hi Guys
Render ID is defined as integer numbers, which is why Render ID element is integers (and so are not antialiased). However, Rhino use colors for Material ID, that is why material ID has antialiasing. Another channel that it is very close to Render ID it is the Object ID. Object ID it is a color id and it has anti-aliasing. Unfortunately, we don't have Object ID in Rhino yet.
Best
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I see.
Originally posted by fpedrogo View PostHi Guys
However, Rhino use colors for Material ID, that is why material ID has antialiasing.
'Use colours' for Render ID. The only difference that I see between the two channels is one selects by material (Material ID) and the other selects by individual objects (Render ID).
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With that in mind - why can't this be re-done with individual objects rather than by material
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