First, thank you for getting rid of the 'batch render' requirement when doing animations. Its now back to the original & not necessary configuration. So much better and intuitive.
The current issue is there is no way to TURN OFF the alpha channel. It does not even show up in the Render Elements roll-out and is ALWAYS ON in the frame buffer.
PROBLEM: When we do a 300 frame animation in Bongo, using PNG files, we get 300 alpha channel files that have to be manually deleted.
DETAIL: These alpha channels MUST be deleted, because we import the entire sequence into apps like After Effects.
WISH / IDEA: have the' Render Elements' roll-out MATCH the frame buffer!
In this example, we would see 'RGB Color' and "Alpha Channel' in the Render Elements -- because they are already being rendered.
The way these channels get 'added' does not match the rest of the app. I'd like to see a full list of all channels with check boxes for ON or OFF.
It would be SO MUCH easier than the current 'loading' them from a hidden list.
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The current issue is there is no way to TURN OFF the alpha channel. It does not even show up in the Render Elements roll-out and is ALWAYS ON in the frame buffer.
PROBLEM: When we do a 300 frame animation in Bongo, using PNG files, we get 300 alpha channel files that have to be manually deleted.
DETAIL: These alpha channels MUST be deleted, because we import the entire sequence into apps like After Effects.
WISH / IDEA: have the' Render Elements' roll-out MATCH the frame buffer!
In this example, we would see 'RGB Color' and "Alpha Channel' in the Render Elements -- because they are already being rendered.
The way these channels get 'added' does not match the rest of the app. I'd like to see a full list of all channels with check boxes for ON or OFF.
It would be SO MUCH easier than the current 'loading' them from a hidden list.
.
.
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