Hi all. I rendered a scene with material override set to a toon material and my sphere lights that are set to invisible became black spots (with a radius equal to the viewport representation) in the final image.
Rhino 5. I replicated in a new scene and discovered that the same bug happens with invisible planar lights. I attach the new/clean scene here.
I think it's not getting much use but I do this quick setup a lot so I found it really fast.
This release of Vray for Rhino (3.6.-) is great! The improvements from the beta and my 3.4 trial are HUGE.
Thank you!
Rhino 5. I replicated in a new scene and discovered that the same bug happens with invisible planar lights. I attach the new/clean scene here.
I think it's not getting much use but I do this quick setup a lot so I found it really fast.
This release of Vray for Rhino (3.6.-) is great! The improvements from the beta and my 3.4 trial are HUGE.
Thank you!
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