I'm tying to make a mesh material with largish gaps that can be seen through. I'm using the cloth texture which is great but I'm running into a problem when I try to create the opacity map:
It seems like the Color Gap parameter also drives the shadow color which means that both the gaps and the shadows end up being see through. No bueno.
How do I get around this? Is there a way to turn off self shadows on the Cloth Texture? I must be missing something obvious...
Thanks for your help!
It seems like the Color Gap parameter also drives the shadow color which means that both the gaps and the shadows end up being see through. No bueno.
How do I get around this? Is there a way to turn off self shadows on the Cloth Texture? I must be missing something obvious...
Thanks for your help!
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