I read the docu and ask me, should it be possible to use LC as primary and secondary engine? I tried it, but it looks horrible. Or is the switch missing to set the LC in progressive path tracing mode (like known from VfR2)?
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LC never showed buckets. I ask me, could using LC-LC bring some advantages like more speed. At the moment LC-BF is working only.www.simulacrum.de ... visualization for designer and architects
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Also at the GPU help page I found:
Using Light Cache (as a secondary GI engine) with V-Ray GPU is possible only when rendering in production mode
www.simulacrum.de ... visualization for designer and architects
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Originally posted by Micha View PostLC never showed buckets. I ask me, could using LC-LC bring some advantages like more speed. At the moment LC-BF is working only.
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At the moment I have LC+BF (GPU mode). It's faster than if I would set BF+BF. I'm not happy with the BF, the spiral bucket calculation isn't a progressive calculation, quite slow some times and runs in "passes" (one complete spiral needs to be rendered). So, my hope is that LC+LC could work better.
But maybe LC+LC is no solution and the BF needs to be optimized. Could it be that there are some options missing? My current test scene works horrible and I find no solution.www.simulacrum.de ... visualization for designer and architects
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