Hi all,
Is it possible to exclude an object's visibility to the (rendering) camera view while keeping its effects (like reflection/refraction) active on the rest of the objects around it?
Case Scenario: I'm placing an infinite plane as ground and would the ring to have a shadow visible in the render along with the reflections/refraction of the ground on the ring.
The problem is that I'm not able to lighten the color of the ground as desired so I'm thinking of saving the final render as alpha w/ transparency and placing the ground in photoshop which is more ideal, really.
Is it possible to exclude an object's visibility to the (rendering) camera view while keeping its effects (like reflection/refraction) active on the rest of the objects around it?
Case Scenario: I'm placing an infinite plane as ground and would the ring to have a shadow visible in the render along with the reflections/refraction of the ground on the ring.
The problem is that I'm not able to lighten the color of the ground as desired so I'm thinking of saving the final render as alpha w/ transparency and placing the ground in photoshop which is more ideal, really.
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