Hey guys,
I am trying to apply a material to a single mesh. The material has a bitmap texture for diffuse and an opacity map.
The problem: half of the mesh has the material applied correctly - but the other half tiles the material.
I could understand if these were two separate meshes but it is one single mesh.
I've tried playing with the texture mapping but no luck.
If anyone has any suggestions, I would be very grateful!
I am trying to apply a material to a single mesh. The material has a bitmap texture for diffuse and an opacity map.
The problem: half of the mesh has the material applied correctly - but the other half tiles the material.
I could understand if these were two separate meshes but it is one single mesh.
I've tried playing with the texture mapping but no luck.
If anyone has any suggestions, I would be very grateful!
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