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Override material and GPU mode bug

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  • Override material and GPU mode bug

    At this page https://docs.chaosgroup.com/display/...eatures-Lights I read that the override material should work in GPU mode, only the env feature isn't supported.

    But I get the GI material visible at the final pass in GPU mode. In CPU mode it works.

    I found, the bug appears if I add a semi transparent emissive layer to the ground material.
    Attached Files
    www.simulacrum.de ... visualization for designer and architects

  • #2
    This is already fixed in the core.
    The fix will make it in the next release.

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