Hallo,
I have an interior scene with much detailed textures and blury reflections. The adaptive QMC 1/4 is very fast and give me all details of the textures. But one problem are the missing "rand" and "object outline" options. The edges show aliasing effects. If I use the adaptive subdivision, than the edges looks much better, but the textures need a strong treshold and the render times are much longer.
My questions are: are the missing rand/outline options in the QMC sampler a current mistake of the interface or is it not possible to implement it together?
Can I use special parameters for the Adaptive Subdivision so that I get speed, detailed textures and smooth edges?
-Micha
I have an interior scene with much detailed textures and blury reflections. The adaptive QMC 1/4 is very fast and give me all details of the textures. But one problem are the missing "rand" and "object outline" options. The edges show aliasing effects. If I use the adaptive subdivision, than the edges looks much better, but the textures need a strong treshold and the render times are much longer.
My questions are: are the missing rand/outline options in the QMC sampler a current mistake of the interface or is it not possible to implement it together?
Can I use special parameters for the Adaptive Subdivision so that I get speed, detailed textures and smooth edges?
-Micha
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