Hi,
here what I am looking for.
I think that is we use the default clear glass of vray material, the side will pop up like the background or black. I think the best way to achieve "realistic glass shelves" is to extract the side and apply another material with a fresnel reflection.
also with that kind of "all glass design" the environmental background is quite important. what are your best ? Shelves are flat so it's more difficult to catch something like a glass dragon for instance.
I browsed the dosh hdri and mixed it with micha velociraptor scene.
Jp
here what I am looking for.
I think that is we use the default clear glass of vray material, the side will pop up like the background or black. I think the best way to achieve "realistic glass shelves" is to extract the side and apply another material with a fresnel reflection.
also with that kind of "all glass design" the environmental background is quite important. what are your best ? Shelves are flat so it's more difficult to catch something like a glass dragon for instance.
I browsed the dosh hdri and mixed it with micha velociraptor scene.
Jp
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