Announcement

Collapse
No announcement yet.

LWF and reflections

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • LWF and reflections

    For those people that use gamma correction, you should be aware that gamma correction also affects the reflectivity. If, for example, you want to have a 50% reflective object, you can either do one of the following:

    Set the reflection color to rgb 56,56,56 or:
    use a bitmap in the reflection slot (can be a small one like 40x40 pixels) with an rgb value of 128,128,128.
    You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

  • #2
    LWF and reflections

    thanks for the tips Gijs !
    Jp
    Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

    Comment

    Working...
    X