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shampoo sticker
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Re: shampoo sticker
Basically the surface for the label and the surface for the bottle are in the exact same place, which makes it very hard for v-ray to determine which surface to render. all you have to do is move the surface slightly beyond the bottle and you should be fine. In the future you might try changing the secondary ray bias (in Global Switches) to .001. This will prevent those artifacts on small interactions, but not things as big as a label.Damien Alomar<br />Generally Cool Dude
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Re: shampoo sticker
Hi!, i´m working whith the same kind of product and after getting de transparency on the label i need to "stamp" a logo so i´m adding a bitmap on the texture editor for this transparent material, beside adjusting size and position i´m not getting on the label the colors i have on the bitmap
do you have any idea why??
thanks a lot!
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