G'day
I have been trying unsuccessfully to render a transparent solid object with different surface textures. I have tried exploding the surfaces and applying a different material to them but then it loses it's transparency quality (because it is not a 'solid' anymore). I also tried copying and offsetting surfaces but that just looks really bad.
Can it be done? Any suggestions and help would be much appreciated.... ;D
I have been trying unsuccessfully to render a transparent solid object with different surface textures. I have tried exploding the surfaces and applying a different material to them but then it loses it's transparency quality (because it is not a 'solid' anymore). I also tried copying and offsetting surfaces but that just looks really bad.
Can it be done? Any suggestions and help would be much appreciated.... ;D
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