Hello Forum,
I just ran into a problem:
some versions ago, the way you control the intensity of lights in vfr was changed.
I have to do a follow-up rendering for a job i did with the old version, when i loaded the scene today into rhino with the new vray installed, the all lights and also light emissive materials looked very dark.
I remember it took me ages to balance all the lights in the scene, so i would like to avoid to do this again by try and error to match the new stuff with the old.
is there such a thing like a multiplier i could use on each of my lights and emissive materials to get the old look ?
thanks for any feedback on this
best regards
Andy
I just ran into a problem:
some versions ago, the way you control the intensity of lights in vfr was changed.
I have to do a follow-up rendering for a job i did with the old version, when i loaded the scene today into rhino with the new vray installed, the all lights and also light emissive materials looked very dark.
I remember it took me ages to balance all the lights in the scene, so i would like to avoid to do this again by try and error to match the new stuff with the old.
is there such a thing like a multiplier i could use on each of my lights and emissive materials to get the old look ?
thanks for any feedback on this
best regards
Andy
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