I am applying materials to my objects but the details of the material are huge. Example: When I used Brushed Metal material, the grain of the metal is about 2-3 inches long and very deep. Regardless of the size of the object, the material doesn't scale with the object size. The bigger the object, the bigger the material details get. How can I fix this to make the materials more realistic in scale and detail?
This is all new for me so forgive me if there is a simple fix.
Notice the grain on the "Brushed Metal". This is jsut a quickly rendered example.
This is all new for me so forgive me if there is a simple fix.
Notice the grain on the "Brushed Metal". This is jsut a quickly rendered example.
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