Hi all, I have a problem with rendering a scene where are some imported (3ds) meshes. Rhino crashes and the Vray process window says (last two rows): "Face vertex index out of range for mesh '(null)'..." and "Face texture vertex index out of range for mesh '(null)'..." Here is screenshot:
If I remove the mesh objects than it's OK, working properly. Also distributed rendering does not cause the crash. Do you understand the message about face vertexes, what is wrong with mesh objects? Could it be something with mapping? - I appield sometimes cubic mapping.
Thanks for anything.
If I remove the mesh objects than it's OK, working properly. Also distributed rendering does not cause the crash. Do you understand the message about face vertexes, what is wrong with mesh objects? Could it be something with mapping? - I appield sometimes cubic mapping.
Thanks for anything.
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