what are the settings for creating single surface glass with out weird distorting IOR?
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Re: single surface glass
Look at the making material tutorial, there is a special glass - reflection layer + diffuse layer (color black and opacity at a color you like).www.simulacrum.de - visualization for designer and architects
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Re: single surface glass
It actually doesn't look like its in that tutorial. Basically, just have a reflection layer with a pretty strong reflection (either by a higher IOR, manipulating the colors within the fresnel map, or just using a solid reflection color) and have a diffuse layer with some blue and some transparency. Leave out the refraction layer. That should get you going. There's probably a material for this in the material downloads section, and we may even ship one with vfr, so check those too if you like.Damien Alomar<br />Generally Cool Dude
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Re: single surface glass
Originally posted by minoliWeird workaround, but it works. Thanks.
Damien, best you set diffuse color black. If you set a color than it will act like dust at the glass. Only the transparency color is needed to give a "glass refraction like" tint.www.simulacrum.de - visualization for designer and architects
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