I'm trying to duplicate the hammered strap pull (lower left in screen shot), but not having too much success.
Has anyone ever tried something like this? I bought some diffuse, reflective and displacement maps of the texture andexperimented with the surface, plane and box projection in the texture mapping. This is as close as I can get.
Any help is appreciated.
Has anyone ever tried something like this? I bought some diffuse, reflective and displacement maps of the texture andexperimented with the surface, plane and box projection in the texture mapping. This is as close as I can get.
Any help is appreciated.
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