Hi,
i think we should have a reflectlion pass in the v-ray buffer like in max
and second, a ramp-like option should be very nice for fresnel effect !
and third a little question :
is vray limited to 2048 pixel wide for rendering ?
it's a bit small for print output at 300 dpi...
i think we should have a reflectlion pass in the v-ray buffer like in max
and second, a ramp-like option should be very nice for fresnel effect !
and third a little question :
is vray limited to 2048 pixel wide for rendering ?
it's a bit small for print output at 300 dpi...
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