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VR Next - the Loss of geometry when you import the vrscene

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  • VR Next - the Loss of geometry when you import the vrscene

    Hello!
    Guys, releasing with Next, you have made serious work, enormous step forward, Bravo!

    I'm making my models in Blender, looking back at exporting to SketchUp. Importing into SketchUp used to be a time-consuming problem.
    In Next it was possible to import all geometry and materials through vrscene, which I was very happy about.
    However, in practice there are geometry losses through the import of vrscene. If the same scene is loaded as a scene import proxy, the geometry will be normal, but I lose the ability to manage the materials.

    Through third-party OBJ importers managed to transfer geometry and UV (Image 1), but I want to use V-Ray import.

    If I output the model in the original scale, I will definitely have holes in the geometry (Image 2).
    If I increase the scale 100 times, the situation is slightly better (Image 3), but the hole anyway possible. And always in different places. And a scale of 1,000 won't fix them.
    I definitely do not want to fight the wind, correct new errors in different places with each import.
    How to avoid geometry loss?

    (But not the proxy output. 3d Max I don't have, and using Blender strays UV channel, using Cinema4D somehow mirror scene; came to the conclusion that the proxy for SketchUp to build in SketchUp. And, importantly, there is no labor geometry.)

    P.S. the Images in the post are mixed and I can't edit their order. But there and so all in sight
    Last edited by aleksey_dremin; 17-02-2019, 02:38 PM.

  • #2
    Hello, Aleksey,

    Thank you for reporting this!
    I assume the issue stems from a noticeable discrepancy in the scale between the Blender and SketchUp projects. SketchUp has a certain length tolerance below which edges won't be created.
    In order to confirm the cause and provide you with a valid workaround, could you please share one of your problematic blender projects for investigation? You can send it to support@chaosgroup.com via a file-sharing service of your choice.

    Kind regards,
    Peter
    Peter Chaushev
    V-Ray for SketchUp | V-Ray for Rhino | Product Owner
    www.chaos.com

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    • #3
      Sent archive files to e-mail.

      Comment


      • #4
        Thank you for providing the project!
        The issue is now logged. Will post again once a fix is developed.
        Peter Chaushev
        V-Ray for SketchUp | V-Ray for Rhino | Product Owner
        www.chaos.com

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