Hi! When using bump map there some lines appears on the surface. Tried different BRDF methods but that doesn't help. See my .skp document attached.
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Vray bump artefacts (lines on surface like extra geometry appears)
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no, I was wrong. Just checked it again more accurately and see that the problem still there while the topology is clean. Peter.Chaushev Peter, what could you say about that? Thanks
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Hello summerson1990
Thank you for the update on your progress.
After inspecting the provided project file, I would like to confirm that the approach you have taken is the correct one and this is the appropriate setting for your goal.
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Hello summerson1990
After another inspection of the project file, it appears that the geometry can be altered in order to avoid this artifact. Please see the attached screenshot - adding an edge in the following location will fix the behavior and changing the texture placement would not be needed.
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Originally posted by Zahari.Ivanov View PostHello summerson1990
After another inspection of the project file, it appears that the geometry can be altered in order to avoid this artifact. Please see the attached screenshot - adding an edge in the following location will fix the behavior and changing the texture placement would not be needed.
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Originally posted by Zahari.Ivanov View PostHello summerson1990
After another inspection of the project file, it appears that the geometry can be altered in order to avoid this artifact. Please see the attached screenshot - adding an edge in the following location will fix the behavior and changing the texture placement would not be needed.
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The topology modification works regardless which engine is used for rendering.
If you happen to have a model that exhibits the discussed glitches and cannot be trivially fixed, would truly appreciate if you can send it over for review!
Kind regards,
PeterPeter Chaushev
V-Ray for SketchUp | V-Ray for Rhino | Product Owner
www.chaos.com
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Originally posted by Peter.Chaushev View PostThe topology modification works regardless which engine is used for rendering.
If you happen to have a model that exhibits the discussed glitches and cannot be trivially fixed, would truly appreciate if you can send it over for review!
Kind regards,
Peter
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Originally posted by Peter.Chaushev View PostThe topology modification works regardless which engine is used for rendering.
If you happen to have a model that exhibits the discussed glitches and cannot be trivially fixed, would truly appreciate if you can send it over for review!
Kind regards,
Peter
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