Okay, thanks for the input on the DR andybot. Every now and then, on my large models, something fails in the connection to the other machines and I get an error message saying "ping not received..." from each node when I try to run a rendering. I have searched the error logs and all I can tell is that maybe there are too many lights? Not sure exactly what it is...but for the most part it has served us well and I just work around it as best as I can.
What about the other issues such as losing materials, lights, or layers that were set up in old models? Have you heard of a fix for this in the new version? Is the new version more stable?
What about the other issues such as losing materials, lights, or layers that were set up in old models? Have you heard of a fix for this in the new version? Is the new version more stable?
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