I'm curious what the best workflow is for working with VRScene's in Sketchup.
Example: I've created a vrscene that's quite complex containing multiple high quality mesh's in a singular sketchup file. I then save it as a vrscene file and import it into my bigger sketchup file. Works well, no issues. However lets say I want to make some changes to these scene in my original sketchup file. Do I just export it again as a vrscene and ovewrite the existing vrscene file and delete the vrscene from the larger sketchup file and reimport from scratch or is there some other steps I'm missing? Maybe you can just reload the vrscene without having to place the model again in its precise location? Are there any remnants or other items I should also be deleting like materials or purging unused before reimporting?
I ask because honestly i'm probably pushing the boundaries of sketchup as far as detailed mesh's go and honestly should learn 3ds max but i'm a month deep into this model and I'm hoping I can finish it before starting my process of learning 3ds max and my computer is just struggling when working with the complexity of some of these files so deleting, reimporting, repositioning the vrscene etc can take sometimes 15-30 minutes of my computer locking up, chugging, etc so if there's a faster way to do this I'd love to know.
Thanks for any help provided!
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