Announcement

Collapse
No announcement yet.

multi-sub in Vision

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • multi-sub in Vision

    Hi

    Can vision display multi-sub materials, applied to surfaces in components ?

    Works OK in VFB

    Thanks

    John

  • #2
    The Cosmos assets are using the Multi-Sub material and they are working in Vision, so I guess regular multi-sub material should be working in Vision just fine.
    If you are experiencing any issues please let me know.
    Last edited by slavcho.brusev; 17-01-2022, 07:43 AM.

    Comment


    • #3
      Thanks . yes cosmos assets work. Just curious as why the multi-sub diffuse didn't show up in Vision. I'm just starting and will use VFB more anyhow, if it comes an issue in future I'll contact support

      Comment


      • #4
        If you have a file where this is reproducible and if it's Ok with you, share it (or just the asset or the geometry where the maps are not visible) so I can check it out on my side.

        Comment


        • #5
          Hi Slavcho, I've attached a simple file to demonstrate the multi-sub showing in VFB but not Vision
          Attached Files

          Comment


          • #6
            Hi,

            Sorry for the delay!
            This actually has been reported (VRT-609)
            Actually, it is possible to use multiple textures, but the randomization feature is not implemented yet. I guess that makes the multi-sub partially supported in Vision

            Comment


            • #7
              Thanks - appreciate the update

              Comment


              • #8
                Hi john_bates,

                The multi-sub material does work in Vision.
                The multi-sub texture on the other hand is not supported yet.
                The randomization part (what you've done in your scene) is something we plan to add support for.
                Distributing multiple textures however is not that trivial and I don't see it happening in Vision any time soon.

                Konstantin

                Comment


                • #9
                  Thanks Konstantin - like I say I'm new to Vray and just wondered if it was something my side. But at least I'm aware and as I'll be using VFB it's no issue and I can simply swap textures if needed.

                  Comment

                  Working...
                  X