Hello, I have a scene with rectangle lights in a lighting system. Now, to be able to adjust the visibility of this lighting module, I switched the rectangle light to "invisible" (main reason is that even if I change the color of the rectangle light to a warm light color, the rectangle light itself stays on a bright white - which is not looking "real"). I try to simulate the effect by adding an emissive material to the geometry behind the rectangle light.
Now in my architectural model there's a mirror showing the lighting system in its reflection, and here, there's still a bright shining rectangle light visible - although it has been set to invisible. Can I do anything about that? If I deactivate the "affect reflection", this changes the whole lighting in the scene....
Thanks for helping me out!
best regards
Oliver
Now in my architectural model there's a mirror showing the lighting system in its reflection, and here, there's still a bright shining rectangle light visible - although it has been set to invisible. Can I do anything about that? If I deactivate the "affect reflection", this changes the whole lighting in the scene....
Thanks for helping me out!
best regards
Oliver
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