Hi all. Poliigon has started adding dilation to many of their textures which, I have learned, is the name for the blurry bars at the top and bottom of their texture maps (see attached)
They also provide a black and white mask map which I imagine is supposed to be used to automatically crop off the blurred areas and tile the remaining 'in focus' portion of the texture. I can't figure out how to apply the mask though - can someone help?
Thanks,
Andy
They also provide a black and white mask map which I imagine is supposed to be used to automatically crop off the blurred areas and tile the remaining 'in focus' portion of the texture. I can't figure out how to apply the mask though - can someone help?
Thanks,
Andy
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