Hi
I have a very simple query.
I am using the built-in library of V-Ray SketchUp to assign a leather material to an object. However, the leather material already has under the bump channel, a normal map assigned to it. How can I use the edges texture to make the corners of the object rounded while retaining its normal map settings.
Any help in this will be deeply appreciated; many thanks in advance.
I have a very simple query.
I am using the built-in library of V-Ray SketchUp to assign a leather material to an object. However, the leather material already has under the bump channel, a normal map assigned to it. How can I use the edges texture to make the corners of the object rounded while retaining its normal map settings.
Any help in this will be deeply appreciated; many thanks in advance.
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