Hi Konstantin
I have been working with vray over the weekend and watching videos about the triplanar texture.
This seems a really nice option for mapping complex objects, i almost dont use it because i didnt know how to use it.
I have seen some renders when the texture is mapped in the wrong way for some specific objects that they dont have map cordenates.
How do you use this texture?
What kind of advices should we know to work with this texture??
In what kind of objects should i use the triplanar texture?
A lot of People dont know about this map...Can you bring some warning in the diffuse slot...For example if you are going to map a irregular object use the triplanar texture so people have the clue to use this map.
Also sometimes when someone is mapping strange objects and the dont have time well there should be a warning so it remind your self using this map for mapping complex objects.
Even sometimes by my self is like why this looks like that???
Because i forgot to use this very usufull texture.
Maping an object is very easy for a cube or a wall since this is a regular object
But mapping a complex object like a tree can be really difficult.
Please bring some examples how do you use it in all the ways
This map has a lot of options that my self and a lot of People simply dont know how to use it or in what kind of objects do you use it?
Thanks
Luis Gamiño
Best regards
I have been working with vray over the weekend and watching videos about the triplanar texture.
This seems a really nice option for mapping complex objects, i almost dont use it because i didnt know how to use it.
I have seen some renders when the texture is mapped in the wrong way for some specific objects that they dont have map cordenates.
How do you use this texture?
What kind of advices should we know to work with this texture??
In what kind of objects should i use the triplanar texture?
A lot of People dont know about this map...Can you bring some warning in the diffuse slot...For example if you are going to map a irregular object use the triplanar texture so people have the clue to use this map.
Also sometimes when someone is mapping strange objects and the dont have time well there should be a warning so it remind your self using this map for mapping complex objects.
Even sometimes by my self is like why this looks like that???
Because i forgot to use this very usufull texture.
Maping an object is very easy for a cube or a wall since this is a regular object
But mapping a complex object like a tree can be really difficult.
Please bring some examples how do you use it in all the ways
This map has a lot of options that my self and a lot of People simply dont know how to use it or in what kind of objects do you use it?
Thanks
Luis Gamiño
Best regards
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