Hi Konstantin
I have been playing with textils and fabrics with vray gpu over the weekend.
I found usefull the falloff texture with parallel-perpendicular and towards-away, but there is an option for falloff called "fresnel" the same check box that is in the reflection layer of materials.
So as always i have to do research a lot in order to understand the software.
When do you use these particular falloff fresnel??
What are the differences about the clasic fresnel in the reflection layer with the falloff fresnel??
Why is these option???
I have never used that option, can you explain a bit please
Thanks Konstantin
I hope it helps to understand better the software for a lot of vray for sketchup users
Best regards Luis GamiƱo
I have been playing with textils and fabrics with vray gpu over the weekend.
I found usefull the falloff texture with parallel-perpendicular and towards-away, but there is an option for falloff called "fresnel" the same check box that is in the reflection layer of materials.
So as always i have to do research a lot in order to understand the software.
When do you use these particular falloff fresnel??
What are the differences about the clasic fresnel in the reflection layer with the falloff fresnel??
Why is these option???
I have never used that option, can you explain a bit please
Thanks Konstantin
I hope it helps to understand better the software for a lot of vray for sketchup users
Best regards Luis GamiƱo
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