I am going thru the process of making new materials, most of which I pull from arroway. A lot of these materials come with a specular/glossiness map. I was wondering where I would apply that in the vray mateditor to acheive the images they have shown on the arroway website. I know its probably a very basic question but I've never really gone thru the process of making many of my materials from scratch before.
My process is this, I download the materials from arroway, import the diffuse map as a texture in the sketchup model and scale it correctly. Then I create a linked material, add the bump map, and scale it to get it looking right. I've tried putting the specular map in several different places but I can't seem to recreate the images on the arroway website. Any ideas on where this map should be loaded?
My process is this, I download the materials from arroway, import the diffuse map as a texture in the sketchup model and scale it correctly. Then I create a linked material, add the bump map, and scale it to get it looking right. I've tried putting the specular map in several different places but I can't seem to recreate the images on the arroway website. Any ideas on where this map should be loaded?
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