has anybody tries rendering on a parallel project? e.g. Front view, Left etc... I'm not very sure how to resolve this problem 'cause every time I render on a parallel view it always comes out differently on the rendered version.. please help... does it involve with how the camera setting is adjusted ???
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Rendering on Parallel Projection
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Re: Rendering on Parallel Projection
So when you turn the Physical camera off, what do you set the default camera to?
Standard? I can seem to find one that works. If I fake in SU with I can only get FOV to 1deg. That doesn't work. I want true elevations.
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update:
OK, so I see that the rendering is there, what looked white has an image in it if I do heavy exposure adjustment of the rendering. Interestingly I see that I can slide the slider off the chart (beyond the Color Corrections box), and if I let go of the mouse I can't then reel it back in. Anyway to easily reset the color corrections?
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