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  • Can't get there...

    hello,
    i have two questions:
    1. What do i need to adjust in order to get stainless material?
    my render:

    desired outcome:



    2. How can i make glass material similar to the photo below?

    www.Top3Dstudio.com
    SU 8
    VfS 1.48.89
    Win 7 64-bit

  • #2
    Re: Can't get there...

    To get the brushed effect, you need to add Anisotropy to your material - check out this example at spot3d (beware, I think it will bump up your render times)

    http://www.spot3d.com/vray/help/150S...ial_params.htm

    As for the second (you really are a glutton for punishment!) - you could probably achieve this with a bump or displacement map - again longer render times, or more simply, but less accurately, you could make a texture from one of the glass block and use that - it depends how close you want it to be in the final render and how accurate you want the effect.

    David

    Sketchup 2015
    Vray version 2.00
    www.davidcauldwell.co.uk

    Comment


    • #3
      Re: Can't get there...

      Getting the first affect is going to be very hard. David is right in that its due to anisotropy and we do support that within our material parameters. The issue is with SketchUp...SU has this thing where it doesn't want to generate any UV information for any material that does not have a material with an image applied to it. Anisotropy requires UV information in order to determine which direction to stretch the anisotropic reflections. So at best, you're going to have to apply a map on the object to even see the anisotropic reflections. After that you're going to probably have to go through some tricky editing in order to actually get the reflections to line up and look proper. Sorry.
      Damien Alomar<br />Generally Cool Dude

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      • #4
        Re: Can't get there...

        thanks for quick response.
        here is what i did,
        1. applied SU texture of brushed metal- image #1

        2. Lowered the Anisotropy to -0.7 and the rest see image #2


        3. rendered and that is the outcome -image #3:


        as far as i see it the result is better but still not match the wanted outcome
        any suggestions ?
        www.Top3Dstudio.com
        SU 8
        VfS 1.48.89
        Win 7 64-bit

        Comment


        • #5
          Re: Can't get there...

          That looks pretty good to me. I've been trying but cant get as close to it as you have.

          David
          Sketchup 2015
          Vray version 2.00
          www.davidcauldwell.co.uk

          Comment


          • #6
            Re: Can't get there...

            thanks for trying david.
            as for the window question, i added a bump map and thats what i got:

            www.Top3Dstudio.com
            SU 8
            VfS 1.48.89
            Win 7 64-bit

            Comment


            • #7
              Re: Can't get there...

              this guy was able to do it somehow. http://asgvis.com/index.php?option=c...e89b9753375243

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