I have this rendering that always comes up with spots on the wall. Rumor had it that it was a GI problem, but never was confirmed. I’m not really into the whole disco ball look that is showing up. I am using IR and LC when I get these settings. I can get rid of them by bumping up the subdivisions enormously, but then it takes hours and hours to render.
Any help would be grateful!
Any help would be grateful!
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