hello to all, doing some tests lighting rendering I realize that strange shadows appear in blue, when in reality I would be black or darker, is not that what this is going on in my environment in the GI white background in black and could someone tell me how to fix it, thanks
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Re: strange shadows in blue
Daylight shadows are blue! The ambient light reflected from the (usually) blue sky ) is what fills the shadows giving them a blue tone. It's not clear from your post- what are you using for GI Lighting? I'd agree that the shadows are too bright (and therefore look too blue), so you could try decreasng the multiplier of your secondary engine from 1.0 to maybe 0.8 or 0.9 and your shadows will darken up nicely.
Hope this helps,
Jackson
p.s. "black or darker"? ???SU 2018 + VfSU 4.0
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