Re: Vray for Sketchup (VfSU) for MAC - Documentation
By blend materials I mean loading a diffuse bitmap and doing HSB adjustments in the SU Material Editor, from which VfSU creates a blend material. As we all know these materials end up rendering horribly desaturated/faded. Much better to adjust the diffuse bitmap using Photoshop first and then load it in the SU Material Editor without any HSB adjustments so the diffuse bitmap renders WYSIWYG.
Obviously other more advanced blend material types are really useful (esp for GI), but IMO the VfSU manual really ought to point out that the default blend materials which it generates from SU materials are a compromise and can cause unwanted results.
By blend materials I mean loading a diffuse bitmap and doing HSB adjustments in the SU Material Editor, from which VfSU creates a blend material. As we all know these materials end up rendering horribly desaturated/faded. Much better to adjust the diffuse bitmap using Photoshop first and then load it in the SU Material Editor without any HSB adjustments so the diffuse bitmap renders WYSIWYG.
Obviously other more advanced blend material types are really useful (esp for GI), but IMO the VfSU manual really ought to point out that the default blend materials which it generates from SU materials are a compromise and can cause unwanted results.
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