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how make material follows the contours? need help...?please

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  • how make material follows the contours? need help...?please

    how make material follows the contours? need help...?please. i rendered this before and always got result like this... i try to use cylinder map. in uv material diffuse but. it can't. need help because i need make a paving in my environment.. not flat environtment. thanks...before.


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  • #2
    Re: how make material follows the contours? need help...?please

    uv's messed up when changing shape of the components



    and i edit component



    Result

    before


    after

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    • #3
      Re: how make material follows the contours? need help...?please

      Hi,

      This is very simple.
      First you must turn the hidden geometry on (view>>hidden geometry) hence, you'll be able to see all the segments that form this shape.
      Now, right-click on any segment, chose texture & set it to projected.
      Press "B' for Paint Bucket & click on the the sample paint button to acquire the properties of the texture that you have projected.
      the mouse cursor will change to a dropper (Like eye drop in photoshop)
      Click on the segment whose texture is correctly mapped & paint the other parts.

      This should work.
      I hope that you get what you need.

      Cheers

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      • #4
        Re: how make material follows the contours? need help...?please

        Pacha... i know what your mean...
        ... yes IT's CAN.... thank you very much ... .
        ;D ;D ;D ;D ;D

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        • #5
          Re: how make material follows the contours? need help...?please

          Here is a tutorial that is very helpful for mapping! take a look on this post here is the link

          http://forum.asgvis.com/index.php?ac...Posts;start=90

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